In what ways does your media product use, develop or challenge forms and conventions of real media products?
My project clip shows a clear use of such media concepts as the 180 degree rule, shot reverse shot, and match on action. Each of these appear at least once in my clip, showing a good understanding of each. I have also shown understanding of the different types of shot, for example mid shot during convosation (as it shows both the character and the setting equilly, also aloowing view of his arm and top body gestures), and an establishing shot (to show the room and where people are in it) when character 1 enters the room. Also i have shown use of a camera movement, when i pan round as he comes down the stairs and goes towards the door. My use of keeping the camera in the same position whilst the character says all his lines rather then going from one shot to the next is an advanced method of the shot reverse shot, which allows the film to seem more professional as the camera appears in the same place each shot reverse shot.
How does your media product represent particular social groups?
My media product represents
What kind of media institution might distribute your media product and why?
As my project was merely a very short clip, there would be little institutions to distribute my work (other then examples of shot reverse shot, match on action etc). However, if from this clip i was to develop it into a comedy tv program about the two characters, then possible distributers of it could range from a variety of institutions, such as the BBC, ITV, Channel 4 etc. I think the most appropriate of these would probably be Channel 4, or there E4 channel, which often distributes comedy series, such as Skins or certain american sit-coms, such as Friends or My Name Is Earl.
Who would be the audience for your media product?
How did you attract/address your audience?
The audience for this particualr clip obveously is first and foremost Mr. Winn, who will be marking the project, and this effected my project as i had to follow certain rules, and had to show knowledge of certain aspects of filming (for example the 180 degree rule). However my clip directly is based around the genre of orf comedy, which therefore as mentioned in the target audince, has an audinece of people who wish to be amused by some fasion of comedy, for example slap-stick or whitty dialogue. My clip shows elements of comedy within the dialogue, and also the idea that the person gets completely distracted by th television at the end of the clip, making his entire arguement and search for a tie pointless.
What have you learnt about technologies from the process of constructing this product?
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